Shell Sweet Shell is a Unity2D game made during the Global Game Jam 2018. I made code for various parts of the project. I was joined by 6 team members. Your objective is to get past obstacles, and find a new home!

Just a heads up - due to time constraints, there are many parts of this game which don't function perfectly. I don't want to make any changes post-jam, so that I can point at this and say "This is 48 hours of work."

Level-based powerups:

  • Level 1: "Rolling" by pressing DOWN or S
  • Level 2: "Double Jump"
  • Level 3: "Triple Jump"
  • Level 4:   No powerups

I have no idea why we ordered powerups in this way.

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